Final Fantasy has been remade several times for different platforms, and has frequently been packaged with Final Fantasy II in various collections. While all of these remakes retain the same basic story and battle mechanics, various tweaks have been made in different areas, including graphics, sound, and specific gameplay elements. The game was first re-released for the MSX2 system and was published by Micro Cabin in Japan in June 1989. It had access to almost three times as much storage space as the Famicom version, but suffered from problems not present in Nintendo's cartridge media, including noticeable loading times. There were also minor graphical upgrades, improved music tracks and sound effects. In 1994, Final Fantasy I•II, a compilation of Final Fantasy and Final Fantasy II, was launched for the Famicom. This version was only released in Japan and had very few graphical updates. The WonderSwan Color remake was released in Japan on December 9, 2000, and featured many new graphical changes. The 8-bit graphics of the original Famicom game were updated, battle scenes incorporated full background images, and character and enemy sprites were re-drawn to look more like the ones from the Super Famicom Final Fantasy games.
In Japan, Final Fantasy and Final Fantasy II were re-released both separately and as a combined game for the PlayStation. The collection was released in Japan in 2002 as Final Fantasy I & II Premium Package and in PAL and North America in 2003 as Final Fantasy Origins. This version was similar to the WonderSwan Color remake, and featured several changes, such as more detailed graphics, a remixed soundtrack, added full motion video sequences, and art galleries of Yoshitaka Amano's illustrations. Final Fantasy I & II: Dawn of Souls is, like Final Fantasy Origins, a port of the first two games in the series for the Game Boy Advance in 2004. The Dawn of Souls version incorporates various new elements, including four additional dungeons, an updated bestiary, and a few gameplay tweaks.
Square Enix released a version of Final Fantasy for two Japanese mobile phone networks in 2004; a version for NTT docomo FOMA 900i series was launched in March under the title Final Fantasy i, and a subsequent release for CDMA 1X WIN-compatible phones was launched in August. Another titular version was released for SoftBank Yahoo! Keitai phones on July 3, 2006. Graphically, the games are superior to the original 8-bit game, but not as advanced as many of the more recent console and handheld ports. Square Enix planned to release this version of the game for North American mobile phones sometime in 2006, but this did not happen until 2010, with help from Namco. For the 20th anniversary of Final Fantasy, Square Enix remade Final Fantasy and Final Fantasy II for the PlayStation Portable. The games were released in Japan and North America in 2007, and in PAL territories in 2008. The PSP version features higher-resolution 2D graphics, full motion video sequences, a remixed soundtrack, and a new dungeon as well as the bonus dungeons from Dawn of Souls. The script is the same as in the Dawn of Souls version, aside from the new dungeon.
Square Enix released the original NES version of the game on the Wii's Virtual Console service in Japan on May 26, 2009, in North America on October 5, 2009 and in the PAL region as an import on May 7, 2010. On February 25, 2010, Square Enix released the iOS version of Final Fantasy, based on the PSP port with touch controls, worldwide.
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